PartyInfo
Contains data about a party, returned by Player:GetPartyInfo()
Properties
Property Name | Return Type | Description | Tags |
---|---|---|---|
id | string | The party ID. | Read-Only |
name | string | The party name. | Read-Only |
partySize | integer | The current size of the party. | Read-Only |
maxPartySize | integer | The maximum size of the party. | Read-Only |
partyLeaderId | string | The player ID of the party leader. | Read-Only |
isPlayAsParty | boolean | When true, calls to Player:TransferToGame() made on the party leader will transfer all players in the party. | Read-Only |
isPublic | boolean | Returns true if this party is public, meaning anyone can join. | Read-Only |
Functions
Function Name | Return Type | Description | Tags |
---|---|---|---|
GetTags() | Array <string > | Returns an array of the party's tags. | None |
GetMemberIds() | Array <string > | Returns an array of the player IDs of the party's members. | None |
IsFull() | boolean | Returns true if the party is at maximum capacity. | None |
Examples
Example using:
id
name
partySize
maxPartySize
partyLeaderId
isPlayAsParty
isPublic
GetTags
GetMemberIds
IsFull
This example, when a player joins the game we print all information about their party into the Event Log.
function PrintPartyInfo(partyInfo)
print("Party Info")
print("id: " .. partyInfo.id)
print("name: " .. partyInfo.name)
print("partySize: " .. partyInfo.partySize)
print("maxPartySize: " .. partyInfo.maxPartySize)
print("partyLeaderId: " .. partyInfo.partyLeaderId)
print("isPlayAsParty: " .. tostring(partyInfo.isPlayAsParty))
print("isPublic: " .. tostring(partyInfo.isPublic))
print("Tags: " .. JoinStrings(partyInfo:GetTags()))
print("MemberIds: " .. JoinStrings(partyInfo:GetMemberIds()))
print("IsFull: " .. tostring(partyInfo:IsFull()))
end
function JoinStrings(arrayOfStrings)
return CoreString.Join(",", table.unpack(arrayOfStrings))
end
function OnPlayerJoined(player)
print("=== Player " .. player.name .. " joined ===")
if player.isInParty then
local partyInfo = player:GetPartyInfo()
PrintPartyInfo(partyInfo)
else
print("They are not in a party.")
end
end
Game.playerJoinedEvent:Connect(OnPlayerJoined)
See also: Player.GetPartyInfo | Game.playerJoinedEvent
Example using:
partyLeaderId
isPlayAsParty
This example, we setup a portal that allows any member of a party to enter the portal and take the entire party with them, instead of going by themselves.
local TRIGGER = script.parent
local GAME_ID = "b983bc/core-plaza"
local function PortalPlayerToGame(player)
if player.isInParty then
local partyInfo = player:GetPartyInfo()
if partyInfo.isPlayAsParty then
-- Change the player reference to point at the leader of the party
player = Game.FindPlayer(partyInfo.partyLeaderId)
end
end
-- Send the player to the destination game
player:TransferToGame(GAME_ID)
end
local function OnBeginOverlap(_, player)
if player:IsA("Player") then
PortalPlayerToGame(player)
end
end
TRIGGER.beginOverlapEvent:Connect(OnBeginOverlap)
See also: Player.GetPartyInfo | Trigger.beginOverlapEvent | Other.IsA
Last update: June 30, 2022